"Wizard of Legend is a fast paced 2D dungeon crawler where you assume the role of a powerful wizard on his quest for fame and glory! Combine powerful spells and quick reflexes to overcome all of the challenges and become a Wizard of Legend!"
"Battle your way through each challenge by defeating powerful conjured enemies! Collect valuable spells and relics and build up your magical arsenal to fit your playstyle! Achieve mastery over magic by chaining spells together to create devastating combination attacks! Face each council member in combat and earn your right to become a Wizard of Legend!"
I want to love Wizard of Legend. It's a fun, fastpaced beat-em-up with lots of replay value, gorgeous pixel art, and an incredibly deep combat system. But the frame skipping I encountered made playing it an exercise in frustration. If the issue is ever sorted out, I'll give it a more enthusiastic recommendation. For now, I just wish it played more ...
Wizard of Legend is a fast-paced Roguelike like that nails the feeling of being an all-powerful wizard.
Wizard of Legend is a phenomenally fun roguelike that succeeds in all the areas it needs to. Underneath a graphically pleasing veneer sits a meticulously crafted game with a fun combat system and intricate class building. Contingent99 really did something special here.
Though there are some glaring flaws in the gameplay systems, it's still a fun title, and the enjoyable visuals and music help make it worth your time.
At the end of the day, I couldn't quite become the Avatar I wanted, choosing only to specialize in lightning and air spells, and zapping my enemies to death. Still, Wizard of Legend succeeds in creating a setting that's just full of so much mystery and awe.