We Were Here Too is an online only, first-person cooperative adventure set in a fictional medieval castle. The survivors find themselves in a drastically different scenario. One is trapped in what seems like a royal court, while the other finds themselves in an abandoned tomb. Once again, all they have is a walkie-talkie, with a familiar voice on the other end.
Do you have what it takes to survive the castle… together with your friend?
While an improvement over its predecessor, performance on Switch still isn’t ideal and you’ll need to work for every shred of progress without much in the way of even simple guidance
We Were Here Too is a regression from the original in almost every way, setting it up as the low point of the franchise so far. While the visuals continue to evolve into the characterful style we’d come to love in future entries, the sound design takes a nosedive, as does the puzzle design, which feels bland, flat and somewhat repetitive. Lacking the...
We Were Here Too offers another enjoyable co-op puzzle-filled escapade, but it did have a few more technical issues when compared to the first game. Those communication bugs were particularly frustrating for example, whilst the disappearing items just seemed a little weird.
Fortunately, they were issues that could be fixed by simply re-loading the game,...
We Were Here Too is a great sequel and really elevates the unique mechanics the franchise offers. Despite a difficulty spike on one puzzle and some wonky looking cutscenes, We Were Here Too is worth a play and really shows the potential for this series and more co-op games in the future.
If you and your online pal liked We Were Here then playing this sequel should be a no-brainer. Just be cautious of its repetitive nature.