London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.
Will you embrace the monster within? Survive and fight against Vampyr hunters, undead skals, and other supernatural creatures. Use your unholy powers to manipulate and delve into the lives of those around you, to decide who will be your next victim. Struggle to live with your decisions… your actions will save or doom London.
Vampyr is a brilliant take on the vampire fantasy, focusing more on drama, relationships and inner conflicts than on sucking blood. The temptation at its core can lead to frustration, as the challenging boss fights feel designed to urge you towards killing more innocent NPCs. Anyone attempting a no-kill playthrough may struggle unless they're willing...
Vampyr fails to capitalize on its premise due to an overlong narrative and abysmal combat.
I definitely look forward to more Dontnod games, while this one was enjoyable in some parts, if you're looking for a game that has a good combat mechanics you might want to steer clear of this one.
Vampyr attempts to deliver a gothic fantasy, and while it has bright spots, too much goes wrong to let them shine through
Vampyr is a game of saturation of the vampire love within us, puts us in positions and makes us think about the dimensions of our choices, and we ask whether we are killing to make our lives easier, or whether we should keep people alive even if they do not deserve it. You will enjoy the stories and the dark game world, but you will not find a combat...