X-Com, Laser Squad, Fallout 1/2, Space Hulk. If you're a fan of oldschool tactical combat, this game belongs in your library. Pros: Meaty, non-casual, action-point based combat like the orig X-com. The tension and onslaught of Space Hulk, where campaign ending death can occur at any moment. Rogue-like randomisation, permadeath, one-save, possible to...


Ultimate Space Commando
2015 Angry Cat Studios72Good
Playtime
ModeratePlayers typically spend about 10 hours in the game.
Playable on
Available on
- $9.99
Game modes
Details
- Launch
- May 12, 2015
- Developer
- Creatio 49
- Publisher
- Angry Cat Studios
- Themes
Overview
USC is a turn-based, top-down view tactics game in which you control the crew of a stranded recon vessel in a "first contact war" for survival, featuring a detailed combat system with RPG elements, fully interactive randomized maps, unique weapons and gadgets, crafting, and custom multiplayer modes.
Screenshots
Reception
- Steam77from 43 reviews
This game is excellent. It's not entirely perfect, but even then what few mistakes it makes are primarily in the UI, the writing and the walls of text in the tutorial, they all manage to feed that nostalgic, retro feel. Everything else fits in perfectly. Creatio 39 has managed to create an old fashioned turn based tactical game, keeping all the things...
This is a tactical squad game in the mould of classics like Rebelstar (if you're old enough to remember that), Laser Squad and XCOM or, more recently, Halfway. It doesn't perhaps expand on them a great deal. You do the usual of equipping your squad with a range of weaponry and other equipment, finding upgrades, crafting materials and protoypes to get...
Short Version: Ultimate Space Commando is a turn-based tactical rpg/strategy game that is completely old school in both good and bad ways: unique, intricate game mechanisms with lots of meat, but also extremely slow-moving and unforgiving gameplay. If you find yourself enjoying it, I believe you could easily get dozens (or hundreds) of hours out of...
This is what I would call a very good turn-based tactical sci-fi squad combat CRPG. There's a fair amount to absorb at first, and when I first saw the battle maps it took a while to absorb, but it soon became natural and made sense. The combat similarly seemed very chaotic at first (especially when I jumped right into a one-off single mission with hordes...












