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Reception

Thronefall pares back the usual tower defence formula into something simpler but still quite satisfying. Being forced to work with a predefined layout for your castle is a major limitation, and one that will frustrate some, but the perks and mutations system reintroduces just enough complexity to give Thronefall staying power. It also helps that the...

Thronefall is designed for agile games, almost always on the couch or between subway stops. The performance on Switch, fortunately, accompanies a proposal born to shine on this system thanks to the simplicity of its mechanics, its infinite replayability and a depth that promises hours and hours of content for a ridiculous price.

Thronefall is an absolutely wonderful RTS game from Grizzly Games that pulls ideas from past strategy and tower defense titles, then executes them in a stylish, minimalistic manner.

Resource management ala Kingdom mixed with more traditional tower defense concepts makes for something special

Thronefall has easily become my new favorite tower defense game, thanks to its solid mechanics and the absolute wealth of variety present in each aspect of the game. Countless difficulty mutations and enemies await you in this game, which gives new meaning to the word “replayability.”

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