goood.games

Reception

The game creates a dynamicity of feelings within the player. From being calm and cool-headed to frantic and panicky. There's really no end to what you need to be in order to beat this game. Whether you're in the offense or in the defense side of it, the possibilities on how to approach There Came an Echo is endless.

There Came An Echo is more of a proof of concept than a real game. There's a basis for a strong game here, but it really needs to get fleshed out. It's a great proof of concept and an enjoyable experience, but it breaks just too often to be worth playing. Some of the title's weaknesses are the simple gameplay, awkward and fidgety mechanics, and voice...

Because it plays so differently, the game requires that you take a very different approach to playing it, and while I don't think this is an innovation that's going mainstream any time soon, having a voice controlled game on the PlayStation 4 makes for a unique, interesting, diversion. Throw in production values well beyond what most indies can achieve,...

There Came an Echo feels like more of a proof of concept than an actual game. The voice control does work well if you have the right headset, but it only goes so far in making up for the dreary gameplay on offer. And while the story is serviceable enough and the graphics are eye-catching, they don't do enough to turn this into a compelling game. If...

The voice recognition control scheme is extremely engrossing...but only when it works, with the alternative being an aggravating contextual menu-based system that requires the mouse. The action can be fun…but it mostly feels so hand-holding and tedious that it's like working instead of playing. The only thing of value here is, undoubtedly, the story…but...