The Seven Deadly Sins: Origin is an open-world action RPG set in the universe of The Seven Deadly Sins. Step into the role of Prince Tristan of Liones and explore an open-world Britannia, as you embark on a journey to restore order to a world thrown into chaos by the collision of time and space.
The game is fun at first then you realize that all the end game content in balanced around the ultra whales where its extremely hard to finish on time, many bugs, i dont know how i managed to hold this far, what i want to say is i should have joined the 90% of people who left this game in the first month
play it at your own risk
greediest game devs ive seen for this type of game i love the seven deadly sins but releasing no characters then giving no currency on new updates is absolutely wild and disgusting
After 6 months, 850 hours into this game, they should really give another studio to run the game because they barely added content for 6 months straight.
The people saying "We have Genshin at home" aren't wrong and i don't even like Genshin. It uses the same Unity-based world design and color palette, and has a very similar combat system. Not even Wuthering Waves quality. Just spam and you're good. It's a generic gacha game based on an alternate 7DS world. Don't expect much from this one. The hits feel...
I'm gonna start with the positive.
I think there is a good game buried deep inside the vision they have for 7DS Origin. The combat is pretty fun, and the community is mostly very friendly and helpful, which is especially good since the endgame content, like raids and guild bosses, is co-op.
But there are way too many problems with management decisions.
Most...