The Gardens Between is a surreal puzzle adventure through memory, moments and time that follows best friends, Arina and Frendt, as they fall into a mysterious world of beautiful garden islands. The player can traverse back and forwards in time to discover each garden's secrets and, along the way, reveal a story about friendship, childhood and growing up.
The Gardens Between does not need a single word to bring the players to its world, this is a fully immersive game that features a gorgeous art style, a self-communicating plot and innovative gameplay mechanics, in an effort that will invite players to a journey that is both physical and emotional.
Even if the game is cute and enjoyable, is a short game that we can finish even in a single game session and that plays against the game.
The Gardens Between is a game that's overall pretty fun to play, but also one that won't leave you with very much in the end: a not so insignificant flaw for something that's trying to celebrate the value of remembrance.
There's an elusive elegance to The Gardens Between. It's short, charming, and shows its rewarding puzzle mechanic in just a couple hours without stretching the game to its breaking point. Some people might think it's too short but it's a start contrast to a solid chunk of big budget games that boast nebulous amounts of content over shorter, more authored...
The Gardens Between is delightful, its soundtrack is beautiful and calming, its art style is pleasing, its characters are charming and expressive, and its story is touching and melancholic, and I found myself truly amazed by the consistently great level design.