Travel by train through a dying world. Look after your passengers, keep your train operational, and make sure you can always reach the next station. Make your way through swarms of infected at each station. Explore mysterious and abandoned stations looking for supplies and survivors. This is The Final Station.
This game is a hell of a lot of fun to play. It's not overly complicated, but it puts the sense of horror on the screen beautifully. It's easy to pick up and gets interesting very quickly. The way the story is told through features of the world is very creative. Those little touches absorb you into the world so completely that your heart rate rises...
Two years after the PC relase, The Final Station arrives to Nintendo Switch retaining the good and bad ideas. A pixelated 2D adventure that mixes little exploration/action areas in an apocalyptic world with some micromanagement on a train. But, soon, the mechanics get repetitive, with an irregular storyline plagued with errors in its translation.
The Final Station is a unique journey among the current Switch library you will not want to skip on, especially if you managed to stay away from the original PC release up to this point. World building and plot is brilliantly delivered by numerous little details of which we have rarely seen developers explore with such efficiency to deliver so much...
The Final Station isn't a bad game, but it just doesn't do enough to draw me into its world and continue enjoying its decent gameplay and stark visual design.
Halfway between Half Life 2 and Snow Piercer, The Last Station entice the player thanks to a curious plot, and offers him a challenging gameplay. Do not judge from the visual style, as the latest title published by tinyBuild need dedication and strategy.