The Fall is a side-scrolling adventure game with platforming and combat elements. Your character is an AI controlling a combat suit whose occupant is unresponsive and presumably dead or seriously injured. You have crash landed on an unknown planet for unknown reasons and must seek medical attention for your 'pilot'.
The bulk of the gameplay resolves around completing a series of object-matching puzzles in the style of classic adventure games, interspersed with occasional platforming/jumping puzzles and combat sequences.
The Fall is a sci-fi adventure game that harkens back to the days of classic adventure titles and in some instances, brings with it both the good and bad aspects of the classic genre.
Arriving almost four years after the Wii U version, The Fall still manages to offer one of the most engaging takes on the age-old 'robot starts to feel alive' concept without feeling tired or rote. Sadly, the limitations of its gameplay haven't been addressed for this port, so while there's a great story to be experienced, the game itself remains a...
If you're looking for a thoughtful sci-fi story and/or a point-and-click adventure in the LucasArts mold, and can tolerate the short running time, this is a good pick.
This is supposedly the first of multiple chapters to this story, and if the writing stays as strong throughout then it's going to be a tale well worth exploring, but hopefully the next title will reduce the difficulty a tad.
The Fall takes inspiration from all the right games, merging Metroid-style platforming and atmosphere with Dark Souls difficulty and Portal writing. Its deep and thoughtful explorations into the technicalities of AI are intelligent and surprisingly thought provoking. It's unfortunately hindered by clunky mechanics and overly complicated puzzles that...