In this narrative-driven, third-person survival horror game set 300 years in the future, the player will take on the role of Jacob Lee – a victim of fate thrown into Black Iron Prison, a maximum-security penitentiary located on Jupiter's moon, Callisto. When inmates begin to transform into monstrous creatures, the prison is thrown into chaos.
I hope there’s a horror game or Dead Space fan out there who gets more out of this game than I did. As it stands, I can’t really recommend it. I feel it would probably disappoint both the horror game aficionado and the Dead Space fan. I know I walked away from it feeling unfulfilled.
The Callisto Protocol has intriguing ideas but its unsatisfying combat and linear level design prevent it from being the Dead Space spiritual successor we hoped for.
A bland sad protagonist with all the charisma of a rock with a frowny face, a mystery box-style narrative that only ends with more mystery boxes, a combat system that wants to be multiple entirely different games. The Callisto Protocol might function, and it’ll certainly have its launch issues patched out in due time, but in no way can I recommend it...
Confused, contradictory and all too reliant on what came before, fantastic visuals that may stand as one of the current-gen's best can't save what's a terribly underwhelming release with The Callisto Protocol. A game that tries so desperately to be acknowledged for its own identity, all while relying on its most blatant and obvious of call-backs.
Beneath the blemishes, The Callisto Protocol is a satisfying survival horror game with gorgeous atmosphere and brutal combat.