Welcome to the first puppet show RPG!
Participate in battling a ton of foes, buy new upgrades, cast magic and recruit new Heroes.
Or just sit back and enjoy the show as your Heroes fight on their own while you watch or do other things.
But just remember that you still need to make sure your heroes are strong enough before you leave them to their own, especially if you are about to face a Boss!
Enjoy the show!
I like the game. I really do. But it's such a bothersome grind to get all of the achievements. There are many clicker games I love that take far longer to beat; the problem is that this game doesn't have enough depth to keep the player engaged.
800 hours on Realm Grinder is rewarding.
2000 hours on Cookie Clicker is fun.
3000 hours on Tap Ninja is a...
Tap Heroes, developed and published by VaragtP, is a compact hybrid of clicker mechanics and light role-playing progression that embraces simplicity as both its core strength and its greatest limitation. Framed as a “puppet show RPG,” the game presents its battles on a theatrical stage where cutout-style heroes and monsters clash in looping encounters....
Upgrades are way too simple. Endgame is boring. After purchasing everything the is still 100 hours of bland idling to do. It really would be a better game is some of those "achievements" were removed.
A Straightforward Idle RPG That Does Its Job, Then Repeats It
Tap Heroes is a classic idle/clicker RPG designed around simple interactions, incremental progression, and long-term number growth. It follows a familiar formula: tap to attack enemies, earn gold, upgrade heroes, and slowly push further through increasingly tough encounters. It doesn’t try...