In Tales Of Berseria players embark on a journey as they assume the role of Velvet, a young woman whose once gentle nature has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales Of Berseria imbued her left hand with a special ability. Along her journey, Velvet will meet a whole cast of characters, including a young boy named Laphicet. If Velvet is the embodiment of "darkness," then Laphicet is created in the image of "light" and will be an important ally to Velvet.
Tales of Berseria is a direct response to all the fans of the series that felt disappointed with the lackluster Zestiria. With a much more interesting overarching story, a stellar cast of characters and many refinements to the gameplay, Tales of Berseria is easily the best Tales game since Vesperia.
The Tales series has always found a way to satisfy my itch for a story rich JRPG with deep character development and exciting combat. In that regard, Tales of Berseria does not disappoint. The story is gripping from the very beginning and keeps hold throughout the entire game. When it comes to the new battle system, I felt that Tales of Bersaria proved...
Tales of Berseria is a great role-playing adventure game with a complex inventory system and one-button combat, where your success depends on correctly chosen tactics and equipment. Fans of the genre will not be disappointed. All the rest can wait for discounts.
Tales of Berseria is one of the best japanese role games that PlayStation 4 has to offer. It features an amazing story with a duration of at least 60 hours. This is how this genre of games should always be.
Despite its flaws, Tales of Berseria has numerous interesting stories to tell. If the developers had cut the flab and focused almost exclusively on the cast of characters – with some combat thrown in – then I think this would have been a must-play. As it is, I think it’s still worth playing if you’re a fan of story-focused JRPGs, as long as you know...