A functional narrative that needed a little subtlety


Sunset
2015 Tale of Tales66Worthwhile
Overview
It's 1972 and a military coup has rocked Anchuria. You, Angela Burnes, are trapped in the metropolitan capital of San Bavón. Your paradise has turned into a warzone. You take up a job as a housekeeper. Every week, an hour before sunset, you clean the swanky bachelor pad of the wealthy Gabriel Ortega.
Screenshots
Reception
- Metacritic66from 34 reviews
- OpenCritic69from 22 reviews
It's held down by lacklustre writing, terribly boring gameplay, and even a pretty shoddy technical performance. Maybe there's a reason Sunset has shut the blinds for Tale of Tales.
Sunset struggles with pacing, technical performance (movement is a tad wonky and it can run sluggish), and a disconnect between how its lead is written and, occasionally, what she does, player depending. The reduction of work to single click means the year's worth of date title cards, going up the elevator, and going down at sunset feels more monotonous...
Its most tangible accomplishment is how it responds when your priorities clash and intermingle with those of the playable character.
What starts out as merely unpacking boxes, very quickly begins to feel like more of a private peek into someone's life.


































