Sundered is a horrifying fight for survival and sanity, a hand-drawn epic from the creators of Jotun. You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns teeming with eldritch horrors. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity.
Sundered fuses a lot of ideas from different games and genres, and the result is a very unique experience, especially within the metroidvania genre. Not all these ideas work as well and some of them can be very polarizing, but if the game "clicks", it's one hell of a journey to the heart of darkness.
All in all, I feel like Sundered had a great idea in place, but due to the procedurally generated rooms mixed with the nonstop enemy encounters, I felt like I wasn't able to progress enough in a span of time to make me want to keep going.
A sublime blend of Metroidvania and Lovecraft with beautiful hand-drawn art, tarnished a little by the element of repetition.
A completely wonderful Metroidvania, but at the same time, another Metroidvania.
Exploring new areas, fighting off hordes of increasingly menacing enemies, and seemingly insurmountable challenges help Sundered stay compelling through the finish, but technical issues keep the experience from greatness