Suicide Guy is set in the incredibile and extraordinary dreams of its protagonist.
What would you do in order to save the thing you love most? Immerse yourself into his weird dreams and help him to wake up before it's too late.
I suppose Sleepin’ Deeply has a weirdo novel appeal to it, and with its budget price could provide a few hours of entertainment, but setting your expectations low on all levels would need to be in order. It feels quite a bit like a last-gen (or maybe even more than 1 generation ago) title not just visually but in terms of mechanics and everything else...
Suicide Guy is a game where the purpose is to kill yourself, and while this could actually offer a disturbingly entertaining time, the end result is nothing but a simplistic physics puzzler of no importance.
It's far from terrible, but a long way from excellent. A neat idea simply lacks any major pizazz to make it worth your time or money.
Suicide Guy is an attempt to do something different but ultimately fails to be much more than a mild distraction from the gent in the seat two rows back that we call Thundersnore.
Suicide Guy is an interesting game with a weird premise that sets things up. The stages are colorful, and they each have a nice variety of small puzzles to solve and several collectibles to find. I was a bit skeptical since first-person puzzle games can go either way, but this one manages to do things right.