goood.games

Reception

The mechanics are fun for a quick few runs. UI feels like the meme: "design is their passion" Yet UX isn't bad. Ex: It works smooths and the colors and details look nice (I like the wand curser), but click on "Settings" and you get the Buttons - "Check" --> supposed to be "Apply" or" Confirm" (For UI localization, go into other games and copy the button...

Steam, , 1 found it helpful

+Free
+Player choice -> strategy plays a meaningful role

-Actual gameplay is jumping around avoiding attack squares = plays like a dexterity challenge
-Translations are pretty bad

= Neutral review, but since the game is FREE, I'll leave this as a positive.

step on tiles of your items to activate skills.
learn bosses' attack pattern and make room for error with better items and combos.

Steam, , 1 found it helpful

With a bit more polishing this could be an excellent game. The tutorial didn't explain enough but I got more or less the gist of everything after a while. Polish up the UI a tad and you're up and running. Well done, dev(s)!