Standby lacks that connection that makes you care about the tend goal. It got to the point where the levels were so difficult I couldn't care less about what happened to the little guy in the pea-green trench coat. I didn't have the motivation or inspiration to keep trying to help him escape the glitched world.

Standby2016

Standby
2016 HypeTrain Digital71Good
Playtime
BriefIt typically takes about 1 hour to finish the game.
Playable on
Available on
- −70%$0.89
- −60%$1.99
Game modes
Details
- Launch
- November 9, 2016
- Developer
- Noclip Team
- Publisher
- HypeTrain Digital
- Themes
Overview
Never Standby in this fast-paced, precise platformer and get out of the glitched world! Can you do it faster than anyone?
Screenshots
Reception
Players78
GoodQuick and dirty (and typically quite challenging) gameplay is what Standby offers, and if you're into precision execution platforming it will definitely deliver...
STANDBY is, in the technical sense, a platformer through and through. Personally, we would classify it more as a rhythm game, considering the precision and memorization required to best many of the stages. The game is rather short (around 3-4 hours depending on your skill level), but the replay value lies in replaying levels over and over again, trying...










