In Spheroids you take control of Lucas, a jumpy Canadian boy who sets out on an adventure with his crazy scientist companion Otto after it's discovered that the government has been hiding alternative universes from the cubic world they live in. Unfortunately, these alternative universes contain spheres that wish to turn everything round, so it's up to Lucas to save the world from these dangerous aliens: the Spheroids.
Throughout Spheroids 32 levels, you'll encounter many different environments, with multiple hazards to avoid and enemies to destroy. Items such as the "Modified-Drilling-Hook" Otto lends Lucas will help you traverse the environment with ease, with many more to find throughout.
Spheroids is a 2D sidescroller that mixes mechanics from classic platformers such as Super Mario Bros or Umihara Kawase with 'combat' sections inspired in Pang! (or Buster Brothers), within a comical science-fiction setting inspired by films and series such as Futurama, Rick & Morty, Ghostbusters,...
Spheroids is a platformer that has an interesting idea, but blending two types of games together just doesn’t work well here, since the blend barely feels like a mix and rather just two formats stacked on top of each other. From boring level design, mildly interesting gimmicks and annoying music, this was a game that I ended up quitting out of sheer...
Spheroids is only a few hours long, but it's a fun experience that is a blast to play.
Overall, Spheroids can be best described as a game that's uninspired and unimportant at its best and a back alley dumpster fire at its worst.
Spheroids is a title that dares to reinvent one of the great classics of the eighties like Pang! It's fun and combines quite well its mechanics. You can blame it for its arguable difficulty and for being so short, but if you're looking for an arcade experience, it's a good choice to keep in mind.
For the most part that’s Spheroids biggest problem, it faithfully takes some ideas from a variety of influences (including foreground/background action that specifically feels straight out of Mutant Mudds) but it really doesn’t do anything new with them. The platforming never really feels satisfying or inspired, it just breaks up the arcade Pang! action....