SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.
Short Review
SPACEPLAN is a short, charming, incremental game with a story that actually gives you a reason to care, incredible sound design, and a vibe that sets it apart from most games in the genre. The gameplay itself is pretty thin, and the later upgrades lose their punch fast, but the presentation is strong enough to carry the experience to its...
Very chill. I put this on when I want to read a book or write something. The slow progress in the early game means there's not much to do except click. The music is super soothing. The writing is silly. The little subtitles tend to have potato jokes. One could say the developer has.... an eye for dad jokes.
Great idle game that you can just leave on the background running and come back whenever with zero consequences, music is a solid 8/10, and the ending was a lot more fun than I expected, progression is slow, but not unbearably so, in my view this is a game made to require minimal input from the player, and It excels at that.
The only downside is not...
Read raving praises about this game so wanted to try it out. Sadly compared to other incremental games it does not stand out in the gameplay department. I might even call it boring. Story is serviceable. Then why is this review a recommendation you ask? The OST. Good golly gosh, the music slaps harder than my dad. The ending sequence is nothing short...