This is obviously a cellphone/tablet port. That wouldn't be a bad thing. However, the original game was obviously a classic free2play bait where the difficutly rises faster than your ability to fight. Pretty soon, you have to buy more powerful weapons and abilities, rather than wait for them to unlock in the course of the game. I personally hate this...


SoulCraft
2015 Headup Games79Good
Playtime
BriefPlayers typically spend about 1.5 hours in the game.
Playable on
Upcoming on
Available on
- −80%$0.99
Game modes
Details
- Launch
- June 1, 2015
- Developer
- MobileBits
- Publisher
- Headup Games
- Genres
Overview
Humankind is on the brink to discover the secret of eternal life. Fearful of their existence, angels and demons make a pact to proclaim the apocalypse enabling them to materialize on earth and fight the humans.
Screenshots
Reception
- Xbox88from 42.8K reviews
- Steam43from 77 reviews
You port a game from mobile to PC, ask for five bucks, remove the micro-transactions and forget that your whole game is Pay2Win, so without micro-transactions it's pretty much unplayable after the first 'level'. Of course you could wait a week and grab the daily rewards to get the gold needed to buy new items and upgrades, but that's exactly the reason...
This game is a port of a mobile game yet still manage to be somewhat fun... for just about an hour, and then you realize how terrible everything is. Pro: -There's a bunch of unlockables. -Combat while simple is somewhat satisfying. -The environment's pretty good, I really like that tokyo arcade. Con: -Almost all unlockables are pointless. -Combat isn't...
The art direction and gameplay gives a good first impression. The short levels and simple gameplay makes a good job at getting you caught in the beginning of the game. But soon it comes to a full stop as you realize how arbitrary the leveing is, how there are no more levels/monsters/bosses/items. Everything is reused. There is an utter lack of content....
An awareness message: crashes on AMD GPU.










