Sludge Life is a first-person open world vandalism-centric stroll through a polluted island full of cranky idiots and a vibe so thick you can taste it.
Roam a tiny island stuck on a sludge covered planet as upcoming tagger GHOST, a breezy bandit set on staking their claim amongst the graffiti elite. Traverse the corporately branded landscape, link up with other taggers, and steal junk and hearts along the way. Will you become the king of the island and tag every open inch, infiltrate sludge-pumping corporation GLUG, or just take it all down in flames with you?
It's understandable that this game's drug use and lack of direction can turn some players off, but I found it wild and truly unique. There's really nothing like it. Sludge Life is a vibe, for sure.
I really enjoy playing Sludge Life, and I plan to keep picking it up now and then to enjoy the atmosphere of the world that Terri Vellmann and doseone have created. It’s exciting, not disappointing, that there’s so much left undiscovered for me, and I can’t wait to pick up GHOST’s world again, only for some dour fast-food employee to tell me to get...
Sludge Life is paradoxical. As a video game it's short, shallow, and often rudderless. As an artistic experiment, however, it's powerful, expressive, and bold.
GOOD - Sludge Life is a short but charming visual recreation of what the ‘90s might have looked like if you were consistently on hallucinogenic drugs and into graffiti. If you like either of those things then this might be the game for you.
People familiar with my tastes from my many reviews are likely well aware of my love for more unusual fare, so with that in mind I found Sludge Life to be a bit of quirky fun...