Inspired by the golden era of skateboarding, the early 90s and early 2000, Session's primary goal is to make you experience what skateboarding really is; an incredible sport where there are no other goals other than expressing your creativity and achieving success through hard work, perseverance and bits of madness for no one else other than yourself.
Session: Skate Sim is a valiant attempt to recreate the trials and tribulations of actual, real-life skateboarding that eschews the arcade flashiness of other skating games in favour of slow and methodical repetition and mastery of both your board and your environment. There's a deep and involving game here for skate fans who want something to really...
Physics adjustments on the fly, animation adjustments, and massive maps. In an attempt to include this fully featured PC game on the Switch there had to be concessions and we see that in both visuals and how it plays. It's a miracle that the game runs at all, but just because you can port it, doesn't mean you should.
Session: Skate Sim on Switch feels better when controlling the board, but the visuals certainly suffer in both handheld and docked.
This skateboarding simulation will really torture you. Hardcore players will enjoy it, others not so much.
Session: Skate Sim is just an unfinished version of a project with good ideas.
I adored the concept but was entirely underwhelmed by the reality. Session Skate Sim is enjoyable, but only if that's what you're into. It's clever but only if you're appreciative of its exacting existence. And Ultimately it is rewarding strictly to yourself, with no scoring system or a competitive edge to set it against your friends or even existing...