goood.games

Reception

It almost feels like nitpicking to find flaws in ScourgeBringer, as it has an answer for almost anything that might be a problem.

ScourgeBringer is a beautiful game, that combines an inspired pixel art with a very entertaining gameplay. Unfortunately, the limits of its low-budget nature tend to become apparent after a couple hours of play, when the poor variety starts to sink in.

Like so many indies before it, rogeulike Scourgebringer has found its true home on the PlayStation Vita.

While the less powerful Vita version of ScourgeBringer does have a few performance issues, this is a great way to get into the addictive roguelike. With some brilliant swordplay, gorgeous pixel art, and a great progression system, you should prepare your handheld and get ready to judge the Judges.

ScourgeBringer is in a weird place where it's a novel concept, it's just a question of how it all comes together. There have been efforts to bridge the gap in difficulty, like making it more accessible, though it's a fast-paced game that requires good timing. This will resonate with some, maybe even to the point where they chase after all the challenge...