Scars Above is a challenging sci-fi third-person action adventure shooter combining the rewarding feel of overcoming difficulty with a compelling and intricate story, set in a mysterious alien world to explore.
I hope Mad Head Games gets another chance to build upon these ideas in a future sequel. But for now, as it stands, Scars Above is still a perfectly serviceable and surprisingly challenging shooter primed to indulge Sci-Fi fans.
All things considered, Scars Above works because its pain points are, for the most part, forgivable when the runtime is this short. For me at least, the opening was thrilling enough to trigger fond memories of Mass Effect’s heyday. And the final product is admirable when you remember that this is a fledgling studio with a lot of ambition that merely...
Overall, Scars Above just can’t rise above its AA roots. This translates to some cut-rate animations, character models, and environments. The game’s primary weapon is good enough, as is the story and combat. But just being adequate is a tough sell. It’s hard to imagine Scars Above moving to the front of the Soulslike line.
Scars Above tried to make its place by adding twists onto well know mechanics, but tragically falls just short. While it does bring many new and interesting ideas to the table, it is hard to notice them when none of the other mechanics seem to work well together.
A good example of a game that would have needed a thorough review to go out and reduce its true quality. Some ingredients are fine, but the set is below what you would expect from a "space" adventure like this. It's not terrible, but it's forgettable, unfortunately.