Sandustry is a mining and automation game with sand physics. Explore a destructible world, digging and demolishing. Build a sand-processing factory and expand your logistics network. Delve deeper into the mines, unlock new technologies, and discover an ancient civilization's secrets.
Build a production line. Notice part of the process is getting jammed up. Fix that part. Learn how to automate a new part of the process. Now a different step is getting jammed up. Feel the cold dread of doubt. Maybe I'm too stupid for this game. Make a spaghetti fix for the jam and go explore the creepy caverns. Let go of doubt. Come back to the problem...
I played through this in just two (admittedly way too long) sessions, the concept is super fun and addicting.
It's also one of the most well-polished games I've ever played, getting close to Factorio-levels of technical perfection, even though it's still in early access. Insane to think it's made in JavaScript. You can absolutely feel how much love,...
Great game.
Terraria graphics
Satisfactory vibes.
9/10
Fantastic game, runs really well, glad you don't have to pay for the building blocks themselves; gives you more focus on the fun parts.
Had a lot of fun with this. Took around 8 hours to complete the current early access campaign on my first blind run, up through tier 7. Definitely has a lot of potential.
The design choice to have production buildings be completely free is incredibly refreshing. The most tedious part of most production/factory games is manufacturing building to manufacture...