Salt and Sanctuary is a 2D action role-playing game developed by Ska Studios and released in 2016. It combines side-scrolling combat with mechanics inspired by action RPGs, including stamina management and character builds. Players explore a dark, interconnected world filled with hostile enemies and challenging bosses.
Progression is based on skill trees, equipment upgrades, and exploration-driven discovery.
Salt and Sanctuary may be inspired by the Dark Souls series, but that doesn't necessarily mean every Dark Souls fan is going to love this game. The big problem with creating an entire game inspired by a well-loved franchise is that people's expectations are going to be sky high. As someone that loves Dark Souls, I can say I enjoyed aspects of Salt and...
If Dark Souls and Castlevania had a 2D child, it would probably be called Salt and Sanctuary. It may not be the most innovative game out there, but Ska Studios has managed to merge elements from both series to give birth to a truly great experience that we won't put down easily.
Salt and Sanctuary is the result of a perfect combination of the metroidvania and "souls" elements in order to create a unique, hard and satisfying 2D adventure that knows how to reward players' skill. The Nintendo Switch version is indeed a great one.
The folks at Ska Studios have crafted something stellar here, though. Despite how much the Souls series has inspired this title, it still stands on its own two feet without feeling derivative.
All told, Salt and Sanctuary is just about what you'd expect it to be: it's more or less a 2D Dark Souls, but with a little more emphasis on less. Salt and Sanctuary does an admirable job of hitting all the right beats that it needs to provide a challenging and fun action adventure that will no doubt provide a solid bang for your buck, but it doesn't...