Artwork for Roommate: Inoue Ryoko
Roommate: Inoue Ryoko
Roommate: Inoue Ryoko

Roommate: Inoue Ryoko

1997 Datam Polystar

Game modes

Single player

Details

First release date

February 14, 1997

Developer

Themes

Summary

Roommate: Inoue Ryōko is a love-simulation adventure game and the first title in the Roommate series. The player can freely move about the apartment, and the game mostly consists of voiced dialogue sequences where the player interacts with Ryōko and can respond to her via multiple-choice answers. Unlike many such games, the two weeks of the in-game story progress in real time using the Saturn's internal clock (or the PocketStation in the PlayStation version), and the time and frequency of the player's visits will affect the events that occur and the protagonist's relationship with Ryōko, leading to several different endings. In Roommate Ryoko you have three years to develop a relationship with her. Using a truly innovative real-time feature, the Saturn's internal clock affects how the game plays out. If you play during the day, she isn't around at times. Most of your "interfacing" with her occurs at night (welcome to the next level, indeed). Bad Three's Company allusions aside, there is...

Screenshots

Screenshot for Roommate: Inoue Ryoko
Screenshot for Roommate: Inoue Ryoko
Screenshot for Roommate: Inoue Ryoko
Screenshot for Roommate: Inoue Ryoko
Screenshot for Roommate: Inoue Ryoko
Screenshot for Roommate: Inoue Ryoko

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