Screenshot for Resident Evil 2

Resident Evil 2

Game modes

Single player

Details

First release date

n/a

Publisher

-

Genres

Summary

The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.

Screenshots

Screenshot for Resident Evil 2
Screenshot for Resident Evil 2
Screenshot for Resident Evil 2
Screenshot for Resident Evil 2

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