A party-based RPG/visual novel/sports game hybrid wherein the player, dubbed the Reader for their literacy by the group of scavengers who discovers them, is sent in exile to a lawless wasteland called the Downside and has to lead their ever-growing party of misfits to locations wherein many similar parties compete in Rites in order to attain freedom and be absolved of their crimes.
The latest game from the creators of Bastion, Pyre expertly blends sports with a fantasy world, delivering a unique and engrossing experience in the process.
Deep, atmospheric and unique, but too slow and only in english. Not for everyone, but those who enjoy its proposal will be sucked into this magnificient new world that Supergiant Games has created.
A fascinating and deep strategic adventure that will please the storytelling's lovers.
I only wish that the mechanics and feeling of Pyreball lived up to that strong storytelling, because it so often feels like an interruption to a great tale.
The truth is that Pyre does exactly what it set out to do, with no caveats or qualifiers. It created a truly original core game mode and backed it up with solid RPG mechanics that extend the game's already impressive longevity for a $20 game.