
Psycho World

Psycho World
1988 Hertz
Playable on
Game modes
Details
First release date
February 1, 1988
Developer
Publisher
Summary
A scientist and his two female assistants work on ESP research in a remote science laboratory. One day, a section of the lab blows up. It turned out that the monsters kept for experiments escaped and took one of the assistants with them. The scientist gives an "ESP booster" to the remaining assistant so she can go rescue her. Your character possesses psychic power which she uses to blast away her enemies. You start the game with few powers and eventually gain more as items dropped by monsters are picked up. You control powers such as fire, ice, sonic waves, temporary invincibility, levitation, and more.
Screenshots
OpenCritic reviews
Loading game reviews...