Pragmata is a sci-fi action-adventure game set in the near future. The story follows Hugh and his android companion Diana as they navigate a Lunar research station. Gameplay incorporates action elements alongside mechanics involving interaction with systems within the environment.
All of Pragmata is built upon a solitary idea that slowly, bit by bit gets expanded into something much more. And this is where the game truly shines - in its constant ability to reinvent itself and to put the core gameplay into whole different contexts. It's a perfect unity between a simple but fun concept and an almost perfect execution.
Pragmata shines with one of the most original combat systems of recent years, but it doesn't quite manage to keep it feeling fresh over time. The relationship between Hugh and Diana is endearing, but its development is questionable. It doesn't quite hit the mark, but it is certainly noteworthy.
I do think the core loop of each level is a bit basic in terms of moment-to-moment action, and the game's story, while serviceable, doesn't quite capture the emotions I think it wanted to. Regardless, at the end of the day, this is a very entertaining and impressive video game, and what's been pulled off is worthy of celebration.
Pragmata is one of the best action games I've played in years, and I had so much fun playing it that my first instinct is to go back and play it all over again.
Anyone looking for a fresh experience will want to check it out, as it’s unlike nearly anything else and has a gorgeous sci-fi world to explore as well. Capcom’s recent hot streak isn’t ending yet, as the publisher continues to pump out game of the year contenders at an unprecedented rate.