goood.games

Reception

Possessor(s) is a beautiful metroidvania with a compelling story and world design. However, it doesn’t introduce any particularly game-changing features. The combat is perfected, but it’s what we’ve come to expect as the standard for Metroidvanias, with familiar weapons and abilities in clever reskins. I was left wanting more and expecting to see a...

Possessor(s) aims to combine action platforming and Metroidvania in a devastated urban world, offering great mobility and a combat system without contact damage, making battles more fair and dynamic. The original visual atmosphere, good writing by the Luca–Rhem duo, and creative level design are somewhat overshadowed by some graphical oversights and...

Beautiful yet flawed, Possessor(s) misses the mark with its blend of Metroidvania exploration and brawler combat, resulting in an unfortunately frustrating fusion.

Initially full of potential, Heart Machine's latest eventually runs out of gas when it's not stumbling off some awkward combat issues.

Possessor(s) is hauntingly beautiful. It’s a stunning world that begs to be delved into with curiosity. Luca and Rhem’s dynamic is an absolute standout, with an excellent balance of snark and heart between the two. It’s almost to the game’s detriment, as every other NPC (besides the antagonist and one of the eye holders) falls flat in comparison. Movement...