It may be souped-up fast and super tough, but Planetary Annihilation still hooks you with intense combat and brilliant enemy AI.


Planetary Annihilation
2014 Planetary Annihilation Inc64Worthwhile
Playtime
ModerateIt typically takes about 20 hours to finish the game.
Playable on
Game modes
- 2–32 players
- 2–32 players
- 2–32 players
- 2–32 players
Details
- Launch
- September 5, 2014
- Developer
- Planetary Annihilation Inc
- Publisher
- Planetary Annihilation Inc
Overview

Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale -- and gives players powerful tools to control the action. Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!
Screenshots
Reception
- Metacritic62from 18 reviews
- OpenCritic65from 9 reviews
I'm not a fan of the lack of a tutorial, and I certainly dislike that there is little-to-no campaign story to speak of, but if you can get over the lack of instructions and make some mistakes while finding your feet, or you're after a challenging RTS with reasonable A.I. and an enjoyable online multiplayer and spectator system, then Planetary Annihilation...
Should have been a great, massive RTS in the tradition of Total Annihilation and Supreme Commander, but crippled by technical issues.
Overall this game does what it set out to do, and it does it well, giving both veterans of the series and new players a chance to experience some of the original magic of Total Annihilation, while keeping it fresh and extensive enough to create new battles and new war stories on a galactic scale to tell around the Real-Time Strategy campfire.
It's not cynical to say that Planetary Annihilation was built from the ground up as an e-sports option. As such, it's not really designed for mellow, thoughtful play at home so much as overly frenetic, WMD-laden violence before an army of screaming South Koreans. It has certainly learned the lessons of past MP giants, but whether it is really going...




