Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…
Pixel Piracy is fun at its start, giving you the potential to command a giant ship with cannons and dozens of crew members. Whether you choose to put in the grinding to achieve this state is up to you, but all in all this game is an effective time killer. I would love to see a game like this for mobile devices, and would play the shit out of it, but...
Pixel Piracy has a lot of untapped potential, but it's bogged down by shoddy AI and bugs, and a detrimental lack of in-game guidance.
Pixel Piracy is difficult to get into: there is a lot to be learned and lots to remember; namely getting to grips with the vast inventory system and mastering how to keep the crew in check
Overall, this is a title that is brimming with unrealised potential. If everything worked as designed, Pixel Piracy's customisation options, management mechanics and randomly generated world would be incredibly engaging and fun. Unfortunately, the problems with the AI turn battles from strategic endeavours to long slogs and there isn't as much to do...
The full version of Pixel Piracy is now available on Steam, more than six months after the game's Early Access debut, but even the most pirate-obsessed PC gamers on the planet might want to think twice before buying a copy of Pixel Piracy.