Alone in the forest glade he shared with his wife, a woodworker struggles to accept her passing. Help him hold on to cherished memories of their life together as he struggles to care for himself and his now empty home. Pine is a single-serving game focused on telling a beautiful, emotional tale.
If you want a simple game that’ll allow you to feel, Pine: A Story of Loss does that at the barest of minimums, so I can’t fully recommend it for $10. You’re better off with a game like Florence which does the same thing with much more variety and likely more enjoyment.
Profound or perplexing? Pine: A Story of Loss has an angle on grief which will either resonate, or feel like two hours of dreary padding.
While undoubtedly featuring a story that packs an emotional punch, the gameplay elements are sporadic and poor at best
In summary, Pine presents itself as a game that talks about grief but is not intended to be used as therapy or aid. Its existence seems more like an exercise of empathy to the player, putting us in the place of this tragic character and, regardless of our individual decisions, making us absorb his process, which may or may not be replicated, but does...
Pine is a simple product derived from affection and [a] deeply personal [project], recreating powerful feelings from an artist who has faced pain looking for a new reason to live.