Perfect Tides is a point and click adventure game about the agony and anticipation of being a teen. Set in the year 2000, you play as Mara, an internet-obsessed young writer who lives on a so-called island paradise. Following 4 seasons of the year, you experience through Mara the beauty and silence of the island, the turmoil of family life and mainland public school, and an ever-evolving quest for love, friendship and experience.
My play time suggests I didn't get very far - but that's because I played most of it through ScummVM, as I was having odd issues playing it through Steam on Linux (thankfully, I didn't have any issues playing the sequal - Station to Station - though Steam).
Anyway, it's good. I found the interface a touch frustrating, and could've done with a bit more...
as a prequel to the sequel (which is often how media is ordered), this story was nearly as good as 'Perfect Tides: Station to Station'
seeing mara's relationship with her family, herself and other people in her life has helped clear some things up about the second game!! one thing i will admit was *slightly* frustrating was that this almost felt like...
It's rare that the theme of adolescence is shown through a mature lense without falling into some kind of irreverence or flippancy. Perfect Tides manages to achieve that. The game's story and characters come across as deeply genuine and complex without compromising on humour and levity. It is a coming-of-age story which treats the perspective of the...
I've long-stopped bothering with stories about teenagers, coming-of-age stories, or clunky, old school adventure-style UIs. PERFECT TIDES is focused on a teenager, is a (kind of) coming of age story, and has a clunky, old school UI; it speaks volumes to the quality of its writing and animation that I found it captivating and moving. It's a point'n'click...
Absolutely incredible - remarkable story, delightful atmosphere, and unforgettable characters. I can't wait to play the sequel.