goood.games

Reception

Pagan Online makes an attempt to dovetail two different genres—the ARPG and the MOBA—with mixed results. While the different heroes each have interesting abilities and character designs, the game is bogged down by an unfortunate series of grindy, free-to-play mechanics inexplicably built into a buy-to-play game.

Pagan Online’s Slavic fantasy pulls from mythologies that are slightly off the beaten path, but so much of the game feels like familiar — and what’s worse, less successful — tropes, mechanics and ideas gleaned from other ARPGs, MOBAs and mobile games.

Pagan Online is a Diablo-like hack-and-slash RPG with an alright story. The gameplay is enjoyable, but it's lacking in other regards such as shops, an open world, and so on. It's a nice cheaper alternative to Diablo if you don't mind the lack of depth.

Fast-paced hack-and-slash with slavic gods is not as much fun as it should be. And do not be surprised, there is not too many players.

Fun hero designs and solid combat offer a promising start, but it needs to shed its grind and borderline game-breaking bugs.