goood.games

Reception

5,000 to 1,000 players in the first 3 months, 1000 to less than 100 players on avg at 1.5 years. The Dev was active and responding to like every single post and review on reddit, trying to save the game, super respectable, but the balance has never been right. A couple of my friends played as well, we're huge warcraft custom mode players, thought it...

Steam, , 17 found it helpful

The game is fun, but you quickly run into the issue of needing highly concentrated damage as soon as the regenerating enemies start to spawn. This is not a long run game, it is a 30 minute run at most before you need to start over. There is no sense of building up for a good strategy. You will also NEED to get specific RNG events in your run to even...

Steam, , 18 found it helpful

One of the core tenets of a roguelike is that every run is different. Except in this game you can just build the same OP towers every time and it will "roll" you the same OP upgrades every time. One of the core tenets of a tower defense game is that each map is different and you have to come up with a creative solution to solve the map. Except in this...

Steam, , 7 found it helpful

Really don't dig the meta upgrades progression.

Having to rebuild everything in your village every time is boring, and the actual TD aspect of the game is not really impressive.

Steam, , 7 found it helpful

If you want to have to seemingly play days at a time to get a slight amount of progress, this is the game for you. 2/10

Steam, , 9 found it helpful