goood.games

Reception

Mothmen 1966 is a valiant first effort from LCB Studio, and it certainly scores highly on presentation, but clunky writing and those awful interactive sequences derail what was, on the face of it, a promising adventure.

Mothmen 1966 is ultimately a terrific little horror game, reminding us that the genre can be more than first-person jumpscare factories. As the first episode of the 3-part first volume of Pixel Pulps, the adventures of Holt, Victoria, and Lee provide a terrific first impression of what will hopefully be a memorable series. The brief interactive interludes...

By far the game’s greatest strength is the retro-inspired visuals that uses bright neon colors, leaning heavily on shades of green that callback to the Sci-Fi comics and movie covers from the 60s. If this had been released during the NES era, it probably would be known as being the best-looking NES game in existence.

Mothmen 1966 brought me back to a different time in my life. When I was a young girl, I used to pour an ungodly amount of time into ‘Give Yourself Goosebumps’, R.L. Stine’s horrific (heh) take on the Choose-Your-Own-Adventure genre. Not just with the series but even with the individual books themselves. I was not finished with a book until I had soaked...

With assured writing and gorgeous pixel art visuals, Mothmen 1966 is a compelling start to the Pixel Pulp series. A few clunky puzzle elements are the only blemish on a fast paced and engrossing story that helps pass two hours in the blink of an eye.