Your mission is not just to survive, but to face yourself, your past and prepare for "a world full of darkness and monsters". A stylized pixel painted FPS roguelike game, that combines the feel of early action-adventure games, with innovative mechanics.
Much like the warship you are trying to survive, Moros Protocol is mired in issues, including new ones brought about by the console port. Its gorgeous pixel art visuals and exhilarating gunplay are not enough to fight back against the onslaught of UI frustrations, boring progression, and a wasted roguelite system, which leads me to conclude that this...
There’s something to be said for the effort to mix roguelike elements into an old-school first-person shooter, but in the end Moros Protocol doesn’t feel like it lives up to its potential
Will you manage to escape the madness aboard The Orpheus?
Moros Protocol delivers an exciting first impression with its bloody combat and strange artistic direction, but it quickly falls into the trap of repetition and lack of variety. As a roguelite, having to replay the same content over and over makes the experience lose its charm far too quickly.
Set on a desolate ship drifting through space, you awaken in a pod as a faceless suit, accompanied by a floating voice that urges you onward. Death is inevitable, as you’ll no doubt learn. When it happens, a mind transfer courtesy of the system resets you to try again, such is the nature of a roguelike. I won’t spoil too much, but before long, you’ll...