Risk insanity in the gruesome slash-em-up Morbid: The Lords of Ire, with brutal combat and souls-like elements. Defeat the five Lords of Ire as you fight for your life across tortured landscapes, rending the evil Gahars of their flesh-bound forms.
Morbid: The Lords of Ire is another in a long line of fighter games trying to be gory for gore's sake. Although it's mostly well done, there's not much to differentiate it from the rest of the pack. Its visual quirks can be ignored, but it still seems to be a little less than what it could be.
Morbid: Lords of Ire is not a game that'll usurp the FromSoft throne in any way but it is a very solid and enjoyable second tier Soulslike that stands alongside titles like Thymesia and is well worth the relatively cheap entry price for genre fans. It takes clear influence from Sekiro in its parry based combat but is relatively accessible for players...
Morbid: Lords of Ire outlined great potential in its calls. I had never played a soulslike until two weeks ago; I confess that I didn't have the best of experiences, and Morbid contributed to that. Wrong decisions, especially technical ones, greatly affect the game's performance. Even with a somewhat interesting combat system, with combination options...
The new addition to the Souls genre doesn't blow your mind, but it has quite acceptable content that you won't get bored of.
Morbid The Lords of Ire is a slightly above average game that tries to reinvent certain aspects of the Soulslike formula, but falls somewhat short.