''MIST-ical' RPG with expeditions for finding the key to survival. Choose your next step wisely and keep in mind that your every move will change the future.
There are a lot of things to admire about Mistover, and it’s an impressive title in certain respects. I never fell in love with it though, and rarely felt like playing it for long stretches without a break.
When all is said and done, MISTOVER should be considered a masterpiece of the genre- severely punishing, but a masterpiece nonetheless.
I imagine that less patient gamers will dismiss Mistover but once you let it hook you, it's a tough RPG to put down.
Although far from being a perfect combination, with many of its ideas seeming incomplete, Mistover is an interesting and fun experience, with a very solid basic concept that will appeal to players eager for challenges.
Mistover follows too closely in the footsteps of a game that overshadows it in every possible way. Its combat is unspectacular and its dungeon-crawling suffers from a lack of atmosphere and a bunch of harsh gameplay systems that ensure you never really feel like you're relaxing into a rhythm, getting any sort of foothold or extracting any real or lasting...