MINOS lets you construct your own perfect Heath Robinson/Rube Goldberg murder machine.


Minos
2026 Devolver Digital78Good
Playtime
ModerateIt typically takes about 25 hours to finish the game, but players put about 15 hours into it on average.
Playable on
- Steam DeckVerified
- Steam MachineVerified
Available on
- $17.99
Game modes
Details
- Launch
- April 9, 2026
- Developer
- Artificer
- Publisher
- Devolver Digital
- Themes
Overview
Minos is a maze-building roguelite where you, the fabled Minotaur, must defend your sanctuary from bloodthirsty adventurers. Design and re-design deadly labyrinths, set traps, and turn every brave fool into your next victim.
Screenshots
Reception
- Metacritic76from 14 reviews
- OpenCritic82from 6 reviews
Minos is a unique take on the tower defense genre, standing out for its creative approach, well-paced progression, and the satisfying experience of designing effective traps. It doesn't reinvent the genre, but it does breathe new life into it enough to keep you hooked for hours on end, and the roguelite elements are a great fit.
Of course, Minos’ fans – and the game deserves to have a lot of them – will tell you the plot isn’t important. What is important is its creative sandbox and gleefully gory approach to what is essentially a tower defence game. And on that I would agree with them. Minos is really difficult to put down once you start finding yourself daydreaming about...
MINOS cleverly blends roguelite progression with tower defense mechanics, putting players in the role of the monster instead of the hero. Its creative trap combinations, rewarding progression and addictive gameplay loop make it a standout within the genre.
There's a satisfying strategy to Minos, as you lay out your maze, set your traps, and lie in wait for foolhardy adventuring parties. It's not as endlessly compelling as the best roguelikes, but you can easily lose hours within the labyrinth.

















