Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.
TL;DR Amazing tactics game with an early access model done right
This is by far the best early access experience I've ever had with a game. Regular updates and communication on planned features with meaningful new features/reworks.
The game it's self will feel somewhat familiar to tactics/xcom players but is uniquely it's own. It feels visceral the...
An incomplete product that offers more content than most AAA games do at launch. Mechanics and descriptions could be explained better, Portraits are clearly not finished and as the game says itself; it's basically only reached the mid game by the time all content is revealed to you.
Its fascinating that its aesthetic of early 2000s military hardware...
TL;DR So I've played the game and the demo more than 300h, so its safe to say the game is engaging and lot of fun, but I am giving this a lukewarm thumbs up. Basically, I was expecting it to be as good as Overhype's last game BB was on EA, or at least to be assured the game was heading there, but there are just too many unbalanced and borderline broken...
I'm writing this review because the devs have said that our feedback matters and I think that's very cool. I'm going to break this down into a few sections: "Good", "Bad", "Ideas for improvement"
Good:
- really satisfying combined arms turn-based strategy game
- engaging tactical gameplay but also an interesting campaign system that has a lot of potential...
The game is absolutely excellent but the lack of mid mission save (or at least save on exit) is unforgivable. I've basically given up playing the game because my sessions get interrupted frequently and I just have to quit mid mission