goood.games

Reception

I wanted to like Maize, I really did. The initial trailers promised precise puzzle solving and surreal Pythonesque humour, yet there is very little here for me to be able to recommend and I find myself being very s-corn-ful. The dull and tedious gameplay and misjudged humour making the limited run time a dreary drudge to the finish line. It simply ...

Surprisingly original but deeply unsatisfying due its difficulty and graphical issues.

Despite a good sense of humour, Maize failed to convince either as a walking simulator and a graphic adventure. Its progression is based on a linear and recurring process which require to find new objects to solve basic puzzles that feel too much similar to each other.

VGN,

While certainly not the best adventure game I’ve played, there’s no doubting that Maize is filled with heart. The love that went into development shows throughout, and it’s why I found myself constantly laughing at all of the game’s silly jokes throughout. If you’re looking for three or four hours of laughs, and don’t mind some standard puzzle design,...

I really enjoyed Maize, perhaps more than I should have. I was expecting the game to be absurd to the point where it made no sense, but in reality I found the story cohesive. Completely out there with a Russian teddy bear and walking, talking corn stalks, but still cohesive.