Mafia: The Old Country is a third-person action-adventure game set in early 1900s Sicily. It follows Enzo Favara, a former forced laborer who joins the Torrisi crime family in search of a better life and becomes involved in the violent world of organized crime.
The game follows a linear narrative structure and combines gunfights, knife combat, stealth, and exploration. Enzo travels across Sicilian towns and countryside on foot, horseback, and in period automobiles while carrying out assignments for the Torrisi family.
Mafia: The Old Country is a game struggling with an identity crisis that ends up crumbling as a result.
Mafia: The Old Country could easily have been phoned in but the effort is evident - it sincerely does its best, and its best is good enough. Will it make a huge mark on history? Unlikely. Is its “pseudopen” world a vestigial albatross? Absolutely. Did I enjoy it? Perfectly adequately.
Mafia: The Old Country is a solid entry in the long-running franchise. I love the focus on the story, and the runtime is welcome in a world of bloat. The performances are stellar and the visuals fantastic outside of the performance issues. Anyone who enjoys a good mob story should not miss this.
Mafia: The Old Country isn't just another game about the mafia-it's a full-fledged journey into a cultural layer of history and cinema, filled with references to The Godfather and similar classics that seamlessly blend into the story and atmosphere. The game isn't perfect, but it's stylish, focused, and cinematic. If you've been missing that very kind...
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