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Loot Rascals2017

Loot Rascals

2017 Hollow Ponds67Worthwhile

Playtime

ModerateIt typically takes about 12 hours to finish the game, but players put about 6 hours into it on average.

Playable on

Available on

Game modes

Details

Launch
March 7, 2017
Developer
Hollow Ponds
Publisher
Hollow Ponds

Overview

Only you can rescue Big Barry - your huge robot head pal - from a space theme park that’s been invaded by a tentacled pan-dimensional godbeast.

Screenshots

Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals
Screenshot for Loot Rascals

Reception

Loot Rascals is bizarre – and not only because the experimental attitude that Hollow Ponds takes in gameplay design. Loot Rascals will take you to a strange but enjoyable place, especially if you consider yourself a “fan of video games” – even if it is only for 15 minutes at a time.

Luckily, Loot Rascals is so charming that the permadeath is much less of a frustration than it is in most roguelikes. The world is bright and colorful, and there’s always a collection of new, laughably weird monsters to battle. Many of the cards you pick up are humorous too like a salt sock that prevents you from slipping on ice or an inflatable pool...

Perhaps it is the requirement of balance that made me love a game with such randomness behind it, as balancing my turns or the cards made me feel powerful in a world of beautiful chaos. I think Loot Rascals actually taught me something, which isn't something I say often about video games.

As frustrating as it is fun, Loot Rascals is both hilariously charming and crushingly difficult.

Loot Rascals is a quirky turn based card strategy game that incorporates rogue-like elements. The off the wall presentation hides a surprisingly deep system to manage, but luck often hampers the best laid plans meaning progression feels limited at times.