If you don't sacrifice your neighbors, the world ends. Life Eater is an horror fantasy kidnapping simulator where you must become intimately familiar with your targets' lives one intrusive action at a time... and hope that the dark god you serve is even real.
Life Eater is a game with great promise. It has a unique and horrific premise that sees you as a serial killer fulfilling the wishes of some demonic god through ritual sacrifice, but never manages to live up to that promise through its gameplay or story elements.
Mechanically, Life Eater uses a diary-based puzzle system in some really interesting ways, but it struggles to say anything meaningful about the shock-factor setting it's gone for.
Life Eater is the kind of game that comes with a lot of ifs. If you're able to buy into its disturbing narrative, if you're okay with abstract systems-driven storytelling, if you're okay with short and easy... then sign up! And if you are able to embrace all of that, you could come away with it being one of your favorite experiences of the year.
If...
In Life Eater, this manifests through its interesting stalking mechanic and the Strange Scaffold staple of an exemplary script.
Life Eater is a game I'm a little sad I can't rate on concept and premise alone. Snooping through timelines of activities of potential targets and investigating tidbits to try and correctly take down those requested is good on paper, offering the same highs of franchises such as Hitman. However, its execution is a little underbaked. The qualifiers for...