Roguelites are everywhere and there’s a million to play at this point, this generation alone. Knight Vs Giant: The Broken Excalibur may not be the best of them, but it’s a fine game all the same. The controls are fluent and responsive, and it’s fun to sit down and play for a run or two. The runs don’t feel overly different from one to the next the way...
While there are many slashing roguelikes out there, and the ones at the top of the pack are well ahead, there’s no shame in the middle
Knight vs Giant: The Broken Excalibur is fun, engaging, has an impressive variety of abilities, and is accessible to players new to roguelikes. With an interesting story, it will provide action-packed moments, without making the experience too challenging and frustrating.
Knight vs Giant: The Broken Excalibur doesn't get to be a discardable game. It delivers good roguelite moments in an interesting reimagination of the saga of King Arthur and the Round Table Knights, but after a few hours of gameplay, I could not avoid missing the excellency of Hades and to wish I had its sequel in my hands. That's not exactly the reaction...
Knight Vs Giant: The Broken Excalibur is hard to recommend. It has solid ideas and concepts, but the execution has seriously missed the mark. The game has padded out its story and gameplay with tedious grinding, and instead of actually creating a fleshed-out experience, the game just decides to wash and repeat itself until you either get everything...